TEXNOPLAZM Alpha Demo 0.2 UPDATE
TEXNOPLAZM » Devlog
TEXNOPLAZM Alpha Demo 0.2 UPDATE
-CHECKPOINT SYSTEM REWORK
- When the player respawns, everything gets reset to the status recorded at the last active checkpoint: enemies, player's loadout, score, items lying on the ground, additional interactable items (such as trains), arenas.
-PARRY MECHANIC
- The 0.025 seconds delay between the button press and the activation of the parry has been removed for both Punch and Ranged Modes: the parry windows instantly activates upon pressing the corresponding input (default E key) with the animation snapping into pose accordingly: the parry window duration has been slightly increased as well.
- The timeframe for parrying punches and ranged attacks has been quadrupled
-WEAPON CHANGES
- Hand Cannon's spread has been reduced and the damage of the single pellets has been increased
- Stun Mace's throw attack has a slightly different interaction and windup animation compared to the Steel Pipe
-VARIOUS
- Added option to toggle Postprocessing in Video settings
- Moveset switch animations
-BUGS
- fingerbang bug removed
- scroll wheel and key spam for cycling through movesets fixed
- disabled VR plugins that erronously launched the Steam and Oculus VR applications with the game
- minor fixes
Files
TXP Alpha Demo v0.2.zip 151 MB
Jan 19, 2024
TEXNOPLAZM
Gun fu action centered on three movesets for punches, ranged weapons and firearms.
Status | In development |
Author | MothershipL |
Genre | Action, Shooter |
Tags | 3D, Atmospheric, Beat 'em up, Christmas, Fast-Paced, First-Person, FPS, Low-poly, Retro |
More posts
- Steam FPS Fest demo update!Apr 15, 2024
- TEXNOPLAZM Alpha Demo is on Steam!Jan 09, 2024
- TEXNOPLAZM Alpha Demo 0.1.1 releasedJan 03, 2024
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